New Remnants

Region: Frigid Caps Pop Count: 22 / 23 Rulers: Elisho

General Information

General
Stability: Balanced
Stability Gain Chance: 45%
Stability Loss Chance: 35%
Stability Loss Chance On Leader Death: 75%
Infamy: 0
Total Karma: -5
Rolling Karma: -5
Temporary Karma: 0
Income
Money: 3387 / 6000
Money Income: 132
Remaining Import Slots: 23
Remaining Export Slots: 23
Trade Distance: 45
Miscellaneous
Origin: (C) Shattered Dominion

Notes

None

Administration & Holdings

Administration
Administration: 2
Passive Expansion Chance: 30%
Territory: 19 / 20
Roads: 7 / 14
Territory Holdings
Plains 0
Forest 0
Dense Forest 0
Urban 0
Hill 0
Mountain 3
River 0
Desert 0
Tundra 14
Marsh 0
Hazardous Land 2
Shallow Water 0
Deep Water 0
Hazardous Water 0
Disconnected 0

Government & Laws

Government & Laws
Government Type: Autocracy
Succession Type: Inherited
Conscription Type: High
Military Funding: Substantial
Magic Stance: Creation
Centralization Law: Absolute
Citizenship Stance: None
Foreign Acceptance: Harmony
Subject Stance: Balanced
Land Doctrine: Standard
Naval Doctrine: Standard
Diplomatic Stance: Belligerent
Scientific Stance: Pragmatic
Economy Type: Conquest
Expansion Control Stance: Restricted
Mercenary Law: Some Mercenaries
Consumption Stance: Standard
Tax Stance: Low
Justice Stance: None

Vassals

Vassal Slots: 5
Vassals
Nation Compliance Chance to Disobey Rebellion Chance Concessions Chance Concessions Temperament
Remnants of the Watch Loyal 0% 0% 10% Hidden
Remnants of Athabasca Loyal 0% 0% 10% Hidden

Diplomacy

General
Military Alliance Slots: 1
Defensive Pact Slots: 1
Non-Aggression Pact Slots: 5
Diplomatic Relations
Diplomatic Relation Nation Relation Pact Type Temperament
1 Velgorod Allied Military Alliance Hidden
2 Lokhim Empire Friendly Non-Aggression Pact Unknown
3 Lokhim Haven Friendly None Unknown
4 Tirakhun Sunrise Allied Military Alliance Hidden
5 Remnants of the Watch Allied Defensive Pact Hidden
6 Lokhim Respite Friendly None Unknown
7 Remnants of Athabasca Friendly Defensive Pact Hidden
8 Mehravan Allied Military Alliance Hidden
9 Yashmar Neutral None Unknown
10 Sundralund Neutral None Unknown
11 The Bayan Reborne Neutral Military Alliance Hidden
12 The Conclave Friendly Non-Aggression Pact Unknown

War

War Modifiers

Land Attack Modifier: 1
Land Defense Modifier: 1
Naval Attack Modifier: 1
Naval Defense Modifier: 1
Mercenary Land Attack Modifier: 0
Mercenary Land Defense Modifier: 0
Mercenary Naval Attack Modifier: 0
Mercenary Naval Defense Modifier: 0

Land Units

Land Units: 0/9

Unit Unit Count Upkeep
Ancient Beacon 0 magic: 1
money: 30
Ancient Oakling 0 magic: 1
wood: 1
money: 30
Ancient Ravager 0 magic: 2
bronze: 1
money: 30
Ancient Vortex 0 magic: 2
money: 30
Ancient Wyrm 0 magic: 2
stone: 2
money: 30
Ancient Civilian 0 money: 30
Classical Auxiliary 0 wood: 1
money: 30
Classical Civilian 0 money: 30
Classical Orchal Cavalry 0 mounts: 2
iron: 1
money: 30

Naval Units

Naval Units: 0/9

Unit Unit Count Upkeep
Ancient Boarding Ship 0 wood: 1
money: 30
Ancient Elite Warship 0 bronze: 2
wood: 1
money: 30
Ancient Missile Ship 0 wood: 1
money: 30
Ancient Transport Ship 0 wood: 1
money: 30

Resources & Jobs

Resources

General Resources
Resource Production Consumption Excess Storage
Food 24 24 0 0 / 20
Wood 4 5 -1 3 / 25
Stone 3 5 -2 2 / 25
Mounts 4 9 -5 13 / 25
Research 1 0 1 0 / 0
Magic 13 10 3 19 / 20
Unique Resources
Resource Production Consumption Excess Storage
Bronze 0 0 0 5 / 15
Iron 0 0 0 2 / 5

Jobs

Working Pops: 23/22

Job Assigned Pops Upkeep Production
Apprentice 3 nation_magic_spell_rolls: 2
Bureaucrat 0 wood: 2
administration: 1
Fisherman 10 food: 2
Harvester 2 stone: 1
wood: 2
Hunter 0 food: 1
minimum_food: 1.0
Merchant 8 mounts: 1
trade_distance: 4
trade_slots: 2
Metallurgist 0 stone: 1
bronze: 1
iron: 1
Miner 0 wood: 1
stone: 2
Mystic 0 magic: 1
Researcher 0 stone: 1
bronze: 1
research: 1
Undead 0 food: 1
stability_loss_chance: 0.05
undead_chance: 0.05

Districts, Cities, & Wonders

Districts

District Slots: 8

Ancient Barrow

Type: barrow

Cost: stone: 5
magic: 4

Modifiers: magic_consumption: 1
nation_spell_cost: -1
nation_spell_cost_minimum: 2

Node: None

Empty Slot

Ancient Dock

Type: dock

Cost: stone: 3
wood: 5
food: 2

Modifiers: wood_consumption: 1
food_production: 1

Node: None

Ancient Magic Site

Type: magic_site

Cost: magic: 4
stone: 3

Modifiers: stone_consumption: 1
magic_production: 1

Node: magic

Ancient Fishery

Type: fishery

Cost: wood: 5
food: 5

Modifiers: wood_consumption: 1
fisherman_food_production: 1
food_production: 1

Node: None

Empty Slot

Ancient Home

Type: home

Cost: stone: 3
wood: 5
bronze: 2

Modifiers: wood_consumption: 1
effective_pop_capacity: 2

Node: food

Ancient Cache

Type: cache

Cost: stone: 4
wood: 3
bronze: 1

Modifiers: wood_storage_capacity: 5
stone_storage_capacity: 5
mounts_storage_capacity: 5
bronze_storage_capacity: 5

Node: stone


Cities

City Slots: 4

Metropolis

Name: El'Shiano

Cost: wood: 14
stone: 10
food: 8
bronze: 4

Modifiers: wood_consumption: 1
stone_consumption: 1
effective_pop_capacity: 3

Node: magic

Sanctum

Name: Revan

Cost: wood: 10
magic: 10
stone: 8
bronze: 2

Modifiers: food_consumption: 1
stone_consumption: 1
effective_pop_capacity: 1
magic_production: 3

Node: magic

Commerce

Name: New Dilani

Cost: wood: 10
stone: 8
food: 6
money: 1000

Modifiers: food_consumption: 1
mounts_consumption: 1
effective_pop_capacity: 1
money_income: 75
trade_distance: 3
trade_slots: 3

Node: magic

Generic City

Name: Lorenzia

Cost: wood: 10
stone: 8
food: 6

Modifiers: wood_consumption: 1
effective_pop_capacity: 1

Node: None

Wonders

Wonders
Name Node Era Created Legacy Status
Arctic Union None Classical False

Technologies

Tech

Progress Quests

Progress Slots

Progress Count
4 1
Quest Name Slot Total Progress Per Tick Current Progress Link
Religion Bonus No Slot 0 24 / 24 Continueing Quest from ai, should be on google sheets still
Archmagi's Lament No Slot 0 22 / 22 Discord Message (1393360760939479214)
Impossible Spell No Slot 0 22 / 22 Discord Message (1331428014202028143)
Fated Destiny No Slot 0 16 / 16 Discord Message (1409285326706315356)
Magic Node moving No Slot 0 7 / 7 Discord Message (1408498274834583679)
Create Magic Node No Slot 0 0 / 16 Discord Message (1417219081999749271)
Seeking Artifact (Lusari Archives) No Slot 0 6 / 8 Discord Message (1417278169794216110)
Seeking Artifact (Uknown) No Slot 0 1 / 17 Discord Message (1420183653748707359)
Moving Stone Node No Slot 0 1 / 9 Discord Message (1420866394924519536)
Custom Unit 4 Progress Slot 4 13 / 14 Discord Message (1420865866878292142)

Modifiers

Field Value Duration Source
administration 1.0 -1 Age of Wonder https://discord.com/channels/1188889187018088488/1265744219964965049/1382811975108530257
city_slots 1.0 -1 Age of Wonder https://discord.com/channels/1188889187018088488/1265744219964965049/1382811975108530257
magic_consumption 9.0 -1 Portal+safeguard+vault+DHS+DHS
magic_storage_capacity 10.0 -1 https://discord.com/channels/1188889187018088488/1195493916561129613/1424637817849647144
fisherman_food_production 1.0 -1 Half Effect from Regional https://discord.com/channels/1188889187018088488/1208926000940056697/1432546098656055438
farmer_food_production 1.0 -1 Half Effect from Regional https://discord.com/channels/1188889187018088488/1208926000940056697/1432546098656055438
hunter_food_production 1.0 -1 Half Effect from Regional https://discord.com/channels/1188889187018088488/1208926000940056697/1432546098656055438
stability_loss_chance -0.25 -1 Half Effect from Regional https://discord.com/channels/1188889187018088488/1208926000940056697/1432546098656055438